Dusk Strider is a collaboration between me & my friend Johanna Morgan for a Ludum Dare game jam in (I think) 2018. The theme was something like "start with nothing", so we came up with the idea of a platformer where you have to create your own platforms. I made the music & sounds in Synth-Corona (which would later become Pebble), and Johanna did the art & level design. We shared the programming & game design tasks.
A botched git commit nearly lost us the project, but we managed to recover it just in time to submit it to the jam! The end result is kind of a proof of concept more than anything, but jumping around & creating platforms is fun, and even the fairly small level we have is fairly challenging. (I don't think I've ever fully beaten it actually!)